HISTORY

  • 2009

    1. Awarded the highest game award in e-Sports awards 3 years consecutively for Special Force
    2. Opened the 4th SF World Championship in Taiwan
    3. Awarded the Tower of 10 million dollar exportation on the 46th Trade day
    4. Opened Special Force Lan Party 2009 in EXCO, Daegu
    5. Opened Special Force ProLeague Grand Final in Gwangalli, Busan
    6. Affiliation with the KOSDAQ listed corporation, Wigo Global Co., Ltd.,
    7. Advance of KARMA 2 into North America, Europe and Japan
    8. Received 'Plaque of Donation Appreciation' from Seoul Gangnam-gu Office.
    9. Advance of Special Force into all regions of Europe/ Advance of KARMA 2 into Thailand
    10. Establishment of First Domestic Game Pro-League for Special Force
    11. Contract Renewal for Domestic Service of Special Force with NeoWiz Games
    12. Operation of the Open Beta Service for the Online FPS Game KARMA 2
  • 2008

    1. Opened the 3rd SF World Championship in China
    2. Awarded the Tower of 5 Million Dollar Exportation on the 45th Trade Day
    3. Opened the Metal Slug Online Global Community Site
    4. Opened the Special Force 2008 Busan Lan-Party
    5. Released the Vietnam Special Force Commercialization Service
    6. King of Fighters and Samurai Showdown Online Development Contract and Signing Ceremony with SNK Playmore Corporation
    7. Conclusion of Contract with Aeria Games for distribution for American Gold Slam
    8. Three Game Online Developments for Metal Slug, King of Fighters and Samurai Showdown
    9. Released the Philippines Special Force Commercialization Service
    10. Advanced the Signing Ceremony for Quake Wars Online Game Development with Activision and Id Software
    11. Opened the Lan-Party for Speical Force in North Korea’s Mt. Geumgang as first in the Game Industry
  • 2007

    1. Awarded the Highest Game Award in e-Sports Awards 2 years consecutively for Special Force
    2. Awarded the Technology Fast 500 Asia-Pacific Awards
    3. Concluded the contract for Vietnam Publishing with FTP Online
    4. Awarded the Tower of 3 million dollar Exportation on the 44th Trade Day
    5. Execution of the Open Beta Service for the Online Tennis Game, Gold Slam
    6. Opened the 2nd SF World Championship in Thailand
    7. Contracted Philippines Special Force Publishing
    8. Korea e-Sports Association MOU Conclusion
    9. Execution of the Open Beta Service Rakkasan, the Sky Diving Game
    10. Contract with SNK Playmore Corporation for the Online Development for Metal Slug
    11. Release of the Special Force Commercialization in China
    12. Release of the Special Force Commercialization in United States
    13. Opened the 1st SF World Championship in Korea
    14. Release of the Special Force Commercialization in Japan
  • 2006

    1. Awarded the Highest Award for Domestic Game in e-Sports Awards for Special Force
    2. Release of the Special Force Commercialization in Taiwan
    3. Special Force occupied No.1 of Shares in PC Rooms for 79 weeks (3rd week in May 2005~ 3rd week in Nov 2006 Gametrics Standards)
    4. Release of the Special Force Commercialization in Thailand
    5. Release of Mobile Special Force Service
    6. Declaration of DRAGONFLY’s Vision
  • 2005

    1. Selected as Best Partner of NEOWIZ
    2. Release of the hardtack service, the premium service for PC rooms
    3. Special Force, Discharge of Progamers (first for domestic games)
    4. Special Force, Breakthrough of 100 thousand simultaneous connectors
    5. Special Force, Enthronement of Rank 1 in PC Room
    6. Special Force, Appointed as the Official Event of e-Sports from the Korea e-Sports Association
    7. Special Force, Awarded the ‘This Month’s Excellent Game’ managed by the Ministry of Culture and Tourism
  • 2004

    1. Special Force, Execution of Open Beta Service
  • 2003

    1. Re-Certified as Venture Corporation (Standard: New Technology Corporation)
    2. Conclusion of Contract for Special Force Publishing with NEOWIZ
    3. Karma Online, Awarded the ‘This Month’s Excellent Game’ managed by the Ministry of Culture and Tourism
    4. Inducement of 1 billion KRW in Investment from Venture Capital Corporation
    5. Special Force, Start of Online Game Development / Karma Online, Execution of Premium Service
  • 2002

    1. Execution of the Karma Online Open Beta Service
    2. Contract Conclusion for the Cooperation of Karma Online with Netmarble Corporation
    3. KARMA, Participation in E3 Show (5/22~24, LA, USA)
    4. Third-Party Contract of Game Software with Sony PlayStation2
    5. Biting Angle, Selected as the work of Excellent Game Pre-Production Support managed by the Ministry of Culture and Tourism
  • 2001

    1. Re-Certified as Venture Corporation (Standard: Technology Valuation Corporation)/ KARMA, Participation in ECTS (9/2~4, London, UK)
    2. Alteration of Corporate Name to DRAGONFLY Corporation
    3. KARMA, Participation in E3 Show (5/17~19, LA, USA)